killershrike.info

RSS

Navigation




Quick Search

Advanced Search »

PoweredBy
Pygmie Humans are either a diminuative subrace of Humanity or perhaps descendants of Humans subjected to some process or treatment which turned them into their current state. They are typically small, wiry humanoids. Their hair and eye colors and skin tone are typically found in the ranges normal for Humans.

Pygmies either live by themselves in remote primitve villages, or among the society of a more elevated race, where they often find work as laborers doing jobs others dont want to do. Pygmies often live short lives due to violence or circumstance, but can have natural lifespans equivalent to normal Human's.

Despite their small size, Pygmies tend to be much more durable than they look, and are also often quite nimble.

Feral Pygmies

Some groups of Pygmies are feral, and have teeth and nails that are yellowed and thick, and unusually hairy bodies. Sharp senses are also common amongst these feral Pygmies.

Strong Pygmies

Some Pygmies are short but squat, and are quite strong.

Primitive Pygmies

Some groups of Pygmies are quite primitive, ignorant, and easily frightened. However, their ignorance and simple mindedness grants them some protection against mental manipulation.

Race Package (5e)

Human (Pygmie)
Cost Ability
4 Durable: +2 CON
4 Rugged: +2 BODY
9 Nimble: +3 DEX
5 Small & Dodgy: +1 DCV
10 Pygmie Diversity: 10 pts worth of Knowledge, Area Knowledge, Cultural Knowledge, and / or Professional Skills
Value Disadvantages
-20 Normal Characteristic Maxima
-5 Distinctive Feature: Pygmie (Concealable w/ Magic, Noticed, Not Distinctive in Some Cultures)
-5 Physical Limitation: Small (3 ft - 5 ft; 70 to 155 lbs)
-2 Weak: -2 STR
+0 Total Cost of Package
Cost Option
Feral
5 Sharp Teeth & Nails: 1 pip Hand Killing Attack, Variable SFX (Teeth or Nails, +1/4), Restrainable (-1/4)
3 Alert: +1 All PER
-2 Bestial: -4 COM
+6 Feral Net Cost
Strong
+2 Remove Weak: -2 STR
+2 Squat & Powerful: +2 STR
- Change Physical Limitation: Small to: (3.5 ft - 5.5 ft; 100 to 185 lbs)
+4 Strong Net Cost
Primitive
+12 Simple Minded: +15 Mental Defense; not vs. Mental Illusions (-1/4)
-2 Dim: -2 INT
-10 Just a Simple Caveman: Psychological Limitation: Easily Frightened By Loud Noises And Bright Lights (Uncommon, Strong)
+0 Primitive Net Cost

ScrewTurn Wiki version 2.0.36. Some of the icons created by FamFamFam.

www.killershrike.com