killershrike.info

RSS

Navigation




Quick Search

Advanced Search »

PoweredBy
Edit

VEZANTI

Edit

The Lost City

  • Tone: A doomed place infested by Daemons. It is death for any but the most powerful to even go near there.
  • Timeframe: -2800 to present
  • Artifice: None
  • Region: Tears of Vrylakos
  • Capital: Vezanti (Unknown)
  • Notable Settlements: None (city-state)
  • Government: None
  • Ruler: None
  • Races: Tleyzu (uncounted hordes), Tleyzu-spawn (a few hundred)
  • Languages: Tleyzui
  • Religions: Madragat
  • Coinage: None
Edit

Synopsis

Now known as the Lost City, the City of Devils, and even the Spires of Doom when it is spoken of at all, Vezanti was once the greatest of the Ten Cities. Their culture was unmatched, their accomplishments unequaled, their nobility unquestioned.

Their downfall was therefore inevitable.

The rulers of the other cities could never countenance such obvious superiority, even the Learned Sages of Veshanda and the Matriarch Mariner of Giulme, usually bastions of wisdom and acceptance respectively turned upon the city at the last. Set upon by their enemies and harrowed in their own halls, the royals of Vezanti unleashed a terrible blight upon the world which had so cruelly treated them for no crime greater than excellence. A dark pact was reached with powers daemonic, opening the gate now known as the Maw, the duration of the gate's opening indefinite so long as one of the line royale survives. The Maw remains open, and the Tleyzu still make once-fair Vezanti with its tall narrow spires their lair, so surely one of the line must still abide.

Edit

Magic

  • Winding: Some Tleyzu-spawn are mighty Winders.
  • Daemonology: Many Tleyzu-spawn are also Daemonologists, able to summon and bind true Tleyzu.

Edit

Details

  • Vezanti Death Spiral: In times more fair the Vezanti supremacy extended to swordplay as in most else. The infamous Death Spiral style was feared and respected among students of the Steel Art across the Shard and its culminating maneuver, the Unstoppable Spiral Thrust the stuff of legends. Some students of the style survived, hiding in other cities, but in the days of Vezanti nihilism they hid their skill. It has since become a hidden art. Thought lost by the populace of the Shards, its practitioners long since hounded down in retribution for the infernal influence unleashed upon the Shards by the Vezanti ruling elite. The style was popular amongst the elite of the Vezanti, professional duelists, and officers of the once mighty Vezanti naval forces; in short professional and highly trained Fighters of varying sort. It was known to be an extremely difficult style to learn and master, requiring years of dedication spent developing the basics of the style before even the first maneuver would be taught. It’s most basic maneuvers were imitated by other fencing schools, but it’s most difficult techniques defied such aping.

Edit

Adventure Seeds

  • Close the Maw: The ancient curse of the royal family of Vezanti is what keeps the Maw open. Unknown to the populace at large, the Tleyzu-spawn are all descendants of the royal line. If they were all to be slain, the Maw would close, and the threat of Madragat would be ended. Of course, such a task would take either exceptional heroism, or the assembled might of a vast oganized effort by many Cities to accomplish. Such an epic deed would be the seed of legends.

ScrewTurn Wiki version 2.0.36. Some of the icons created by FamFamFam.

www.killershrike.com