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Klommesh Fiery Flail (Base Package) (6e)
Nowhere are the tenants of Chaltis more passionately observed than Klommesh of the Shoals, warren to the ultra-devout, home to true-believing fanatics, harborer of zealot extremists. Here may be found the infamous Fiery Flails of Chaltis; warriors dedicated to the Lady of Bloody Virtue who believe in purging all evil no matter the cost.
They hold to the practice of purification by flames and leave behind them a swathe of ash and effective sterility. They hold that it is better to build anew than to attempt piecemeal corrections; attempting to offset corruption subtly merely results in compromise and further corruptions in their eyes. No Fiery Flail worthy of the name ever spared the torch when they thought it warranted.
Some favored of Chaltis learn the feared Fiery Flail fighting style from which they gain their name. Dedicated flail wielders and blessed by their goddess with fiery Gifts, they are fearsome indeed, and a frightening spectacle when riding into battle upon flying steeds of various sorts in vanguard.
NOTE: This Package is appropriate to starting characters incorporating Klommesh or the goddess Chaltis into their background, or as something an experienced character could acquire over time after play starts.
3Riding 11-
3Combat Piloting 11-
1TF: Flying Beasts
3Favored: Fringe Benefit: Faithful of Chaltis
1Reputation: Dangerous Zealots (The Tears of Vrylakos) 11-, +1/+1d6
1WF: Flails
6+2 with Flails
2KS: Lore of Chaltis 11-
24Gifts of Chaltis: Multipower, 30-point reserve, (30 Active Points); all slots Only Usable While In Good Standing With Faith (can't be removed; -1/4)
2fFiery Aura: Killing Attack - Ranged 1d6, Area Of Effect (1m Surface; +1/4), Reduced Endurance (1/2 END; +1/4), Constant (+1/2) (30 Active Points); No Range (-1/2)
1fFiery Flail: Killing Attack - Hand-To-Hand 2d6 (2 1/2d6 w/STR) (30 Active Points); OIF (Flail of Opportunity; -1/2), Must Be Used As A Multiple Power Attack With Flail (-1/2)
2fHand of Chaltis: Killing Attack - Ranged 2d6 (30 Active Points)
2fIgnition: Killing Attack - Ranged 1 point, Area Of Effect (4m Radius; +1/4), Damage Over Time (10+1d6 damage increments, damage occurs every Segment, +4 3/4) (30 Active Points)
2fProtection of Chaltis: Resistant Protection (3 PD/3 ED/3 Flash Defense: Sight Group), Impenetrable (+1/4), Affects Desolidified Any form of Desolidification (+1/2), Difficult To Dispel (x4 Active Points; +1/2) (30 Active Points); Nonpersistent (-1/4)
2Forged In Fire: Life Support (Safe in Intense Heat); Only While In Good Standing With Faith (-1/4)
55 Total Cost
Related Abilities
2AK: Klommesh (GEN)
2CuK: Klommesh ((GEN)
3Animal Handler (Flying Steeds) 11-
+1Upgrade TF: Flying Beasts to Group
varFollower: Flying Steed
varAF: Armor Familiarity
varPsychological Complication: Zealot (var; at least Strong)


Klommesh

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