| Dossian Whispering Edge (Base Package) (6e) |
| The Silent Muses Assassins Guild of Doss turns out quality minions skilled in an art known as the Whispering Edge, who are sent out into the multiverse to prove themselves. Those who do are later invited back to join the Silent Muses as members, an enviable position with a number of fringe benefits. Many younglings are willing to do just about anything to earn their way into the inside. |
| NOTE: This Package is appropriate to starting characters incorporating Doss into their background, or as something an experienced character could acquire over time after play starts. It also represents a sort of minimum job requirements guideline for any character seeking to join The Silent Muses; characters lacking most of the listed abilities or an equivalent would not be considered worthy. |
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| Cost | Ability |
| 3 | Acrobatics 11- |
| 3 | Breakfall 11- |
| 3 | Charm 11- |
| 5 | Defense Maneuver I-II |
| 3 | Fast Draw: Thrown Weapons 11- |
| 3 | Fast Draw: Blades 11- |
| 3 | Feint 11- |
| 3 | Stealth 11- |
| 3 | Shadowing 11- |
| 10 | The Whisper of the End: +4 OCV (20 Active Points); Requires A Roll (Fast Draw Skill roll; Must be made each use; -1) |
| 12 | The Whispering Edge: Deadly Blow: +1d6 (From Surprise) |
| 3 | Positive Reputation: Dangerous Assassins (The 'Tween and Beyond) 14-, +1/+1d6 |
| 1 | WF: Thrown Knives, Axes, and Darts |
| 55 | Total Cost |
| Related Abilities |
| 5 | Defense Maneuver III-IV |
| 2 | AK: Doss (GEN) |
| 2 | CuK: Doss (GEN) |
| 2 | PS: Assassin (GEN) |
| 3 | Poisons |
| 3+ | The Silent Muses Assassins Guild: Fringe Benefit: Membership |
| var | Well Connected: Contacts |
| var | Cover Identities: Deep Cover |
| 10 | The Musings of Madness: +3 OCV (15 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (-3 DCV; -1/2) |