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There are hordes of nameless daemons who are too weak to grant Gifts to followers, but the lords of daemonkind are quite powerful and functionally indistinguishable from true gods in terms of the Gifts they can choose to bestow upon their mortal servants. A handful of the most powerful Daemon Lords are listed below, but the nature of Daemon Lords makes them difficult to document; there is always room for a Daemon Lord not listed here to have a following or cult practically anywhere that serves the purposes of an adventure or plot.

Daemon Lords
Primary Name Known AliasesDescriptionConcerns
Garzylax The Liar, The Three-faced One, The Monkey-Godthree-headed monkey demon; one head is blind, another deaf, and the third mute; a notorious liar and trickster.Chaos, Trickery
Ysolde The Silver-tongued, The Seductressa beautiful female-seeming Daemon; a seducer who ensnares by lust and indulgence of base desires.Evil, Voice, Charm
BarghealThe Destroyer, Lord of Dooma massive red-skinned humanoid wielding two ebony-headed axes, revels in slaughter and revenge.Destruction, Vengeance
Darzur The Horned Onea huge beast-legged ram-horned giant of primal power.Chaos, Beasts
Urghal The Putrescenta disgusting, rotting, maggot-ridden monstrosity who thrives on pestilence, plague, and death.Decay, Death
Blackest Telaruu The Keeper of the Damnednothing more than a shadow darker than any shadow really should be, but with scintillating black spots for eyes; favors murderers and necromantists and those who truck in spiritsUndeath, Death
Barandanuath Keeper of the Gates a massive, rotund humanoid daemon wielding a huge chain; it controls several major gates between the mortal and daemon realms; Evil, Lawfulness
SharnagathThe Dark Archivistdepicted as a hooded and darkly cloaked thing of humanoid proportion but indeterminant features; offers power and lore in return for souls. Evil, Magic, Knowledge


DEMI-GODS, HERO DEITIES, DAEMON LORDS, ELEMENTAL LORDS

Though they might otherwise be indistinguishable from or thought of as being "gods" by their faithful, Demi-gods, Hero Deities, Daemons, and Elementals are a little different than true "gods":

  • They can have a physical manifestation
    • they are limited to one locale at a given point in time
    • it takes some time and effort to manifest at a given point
      • they generally must be "summoned" or called forth by appropriate efforts of their devotees
  • Unlike a truly immortal god, they can be permanently slain by mortal means if their physical manifestation is destroyed

DEMI-GODS

Demi-gods have immortal parentage on one side and mortal parentage on the other, though the number of generations removed from either side may be one or more depending on GM preference.

CONCERNS

Demi-gods typically only have one or two Concerns, though there might be exceptions.

HERO DEITIES

Hero Deities are mortals who have undergone an apotheosis and thus ascended to godhood. What means of ascension are valid is left to the GM's determination.

CONCERNS

Hero Deities typically only have one Concern, but more powerful ones may have more.

DAEMONS

Daemons are entities of a malefic origin, often thought to have "abyssal" or "lower planar" origins. Not all Daemons are "evil" in the malevolent, blackest pits of depravity sense (though many are), but they are all inimical, destructive, anathemic, or disruptive in some way.

CONCERNS

All Daemons should include either Evil, Chaos, Destruction, Death, Undeath, Terror, or Decay as their first Deific Concern.

ELEMENTALS

Elementals are entities of spiritual origin or originating from planes of pure primal forces; the most typical arrangement is the classical Fire, Earth, Air, Water concept. Though not necessarily malevolent, Elementals tend to have primal, extreme natures and act in ways that don't necessarily conform to mortal logic or senses of ethics.

CONCERNS

All Elementals should include Fire, Earth, Air, or Water as their first Deific Concern. At the GM's discretion other more specialized Concerns that are still elementally themed such as Cold or Lightning might be appropriate instead.

Deities of Barbarica

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